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Ramen Shop

A fascinating project where I had to build a diorama from scratch, starting with just a concept and mood board and ending with a stunning final rendering.

I used Maya to meticulously model every aspect of the scene, ensuring attention to detail for maximum immersion. Substance Painter was my go-to tool for texturing, allowing me to add depth and realism to each element.

To bring it all together, I turned to Unreal Engine for the final render, where I could truly showcase the scene in all its glory, captivating viewers and drawing them into the world I had envisioned.



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